just a completely off topic question – Do you guys think the WarpSharp function in ffdshow is good for anime encoding? I use it and it gives me like… ZOMFG WTF quality. it’s amazing.
Sorry for tripple (technically double) post, but i use aWarpSharp only for resized anime. I just downloaded an R+V and resized it to 720p and it really looks like 720p with warpsharp. line bending (not banding) is minimal. 90% of the lines are straight, even at intersects.
May 23rd, 2009 at 3:33 am
Beep
May 23rd, 2009 at 3:37 am
Thanks
Beep!
May 23rd, 2009 at 4:59 am
Thx
Meap? I did horrible on those tests.
May 23rd, 2009 at 6:18 am
Thanks for the release.
Meep!
May 23rd, 2009 at 7:49 am
thanks, though I doubt there is much need for dvd version as WS had everything we needed.
Would be sweet if you sub new Haruhi epsodes Chihiro!
May 23rd, 2009 at 8:57 am
thanks ~
May 23rd, 2009 at 9:37 am
looks at my msn name, counts 13 meeps in there… you sure you don’t have me in your msn list? XD
May 23rd, 2009 at 10:37 am
@hentai_jp
i wouldnt be too sure, if you compare between the dvd version and the tv version, you’d see that the tv version sucks quality wise.
again thanks for this.
May 23rd, 2009 at 12:14 pm
wow I forgot this already!
Thanks!
May 23rd, 2009 at 12:56 pm
Thanks for this Kristen!
Please feel jealous of me as I will see Kalafina Live in person today at Anime Boston!
May 23rd, 2009 at 1:23 pm
nice!
May 23rd, 2009 at 6:01 pm
just a completely off topic question – Do you guys think the WarpSharp function in ffdshow is good for anime encoding? I use it and it gives me like… ZOMFG WTF quality. it’s amazing.
I use 3pass HQ and the rest is standard.
NO. Warpsharp = Fail
May 23rd, 2009 at 10:24 pm
@ the person who modified my post:
Could you maybe elaborate? Simply stating that it’s a fail wouldn’t really help…
May 24th, 2009 at 1:15 am
Sorry for tripple (technically double) post, but i use aWarpSharp only for resized anime. I just downloaded an R+V and resized it to 720p and it really looks like 720p with warpsharp. line bending (not banding) is minimal. 90% of the lines are straight, even at intersects.